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Paying for Terraria server hosting gives you the chance to play the game privately. You get access to a server with a dedicated connection and resources. You will be able to smoothly play anywhere around the world without interruption. Your experience in the game will be better than if you hosted the server on your own computer.
Terraria was originally released in 2011 for PC’s running Windows by game studio Re-Logic but later found itself selling on GOG.com. In Terraria you play in a 2D randomly generated world battling it out against monsters and other players but can also enjoy a more peaceful gameplay experience by simply crafting, building and mining. Like Minecraft, this game is very open ended and is the only limits to the game being your imagination. The graphics are one of the features that stick out about the game to the new player, the simple 16 bit sprites in the game are a pleasant memory from the historic gaming era of the early 1990s.
Players start out as a simple character stood on a patch of dirt with a few basic resources and the fog of war underneath them restricting what they can see below. You must explore around you to find the materials needed to craft a pickaxe so you can start mining into the ground, this is where you will find the best stuff.
Once you are hacking away at the ground you will start to notice the game develops in difficulty as the monsters you come across increase in speed, size and attack strength. Finding tougher metals as well as potions and other useful items will allow you to craft better tools and weapons to deal with the constant issue of mobs attacking.
Terraria isn’t as in depth with base building as Minecraft for example and is not as much fun in single player. Joining a Terraria dedicated server to play online is almost necessary to really appreciate the scope of the game. Multiplayer games can handle up to a massive 256 players on a server, as long as the resources and connection are up to the task.
As soon as the game allowed for private Terraria game hosting a lot of niche and Early Access hosts jumped on board. Thanks to the low resource usage that the game requires, the price per slot for the game servers has been kept relatively low. You can pick up a small server for only dollars a month and then keep it for just you and your friends, which can be ideal if you enjoy building together and working in small groups. Sometimes you don’t want random people joining your game and ruining the creations you have worked countless hours on.
The true reason that you are here is most probably to learn who provides the best Terraria server hosting and who provides the cheapest. This is where we excel and the price list above tries to answer the question to whoever visits this page anywhere in the world and whatever your budget.
Not the cheapest, but definitely the most established Terraria hosting provider is GameServers.com. These guys have been around for the better part of this millennium and started with games like GMod and Team Fortress. They are backed by possibly the biggest web hosting company in the world and have a catalogue of games that exceeds 100 titles.
The mass of reviews we have gotten from them should be the best indicator that the company knows what they are doing and the possibilities of them going out of business overnight is virtually non-existent. Of all the companies in our Terraria server hosting list, GameServers.com are by far the best and provide good value for money.
A regular winner when it comes to price on CompareGameHosting, Host Havoc tends to be on the cheaper end for pretty much every game that it provides server hosting for. The company was formed by one guy who is a complete wiz with game servers and networking which allowed him to create an extremely valuable product that keeps bringing customers back to him. The company now boasts a team of expert support staff still being led by the original founder.
The reviews we regularly receive for Host Havoc continue to assure us that his company is still performing as it should, with the only complaints being mediocre issues that aren’t worth being concerned with. If you have issues with the Terraria game server you have rented from them you are almost certain to get it fixed quickly by the on-site support team, judging by the comments left by previous customers.
Pretty much every company we deal with will run Terraria within TCAdmin, the game hosting control panel. This panel has the built in features that you need to maintain and update your Terraria server, as well as manage the players who come and go.
This is pretty much standard now, having instant setup of your server after purchase. Especially if the host is using TCAdmin, as soon as the payment processor comes back with the message that you have paid your invoice it will go ahead and create the files needed and fire up your game server.
Once the files have been created and your resources allocated to them to fire up you should be live within minutes and able to connect to the unique IP:Port address of your server. Game hosting companies need to reduce the costs involved in providing your service to be able to be competitive in this tight market so they try to make everything as smooth as possible to avoid you needing human support.
Something you learn about when you get into online multiplayer gaming, is the risk of DDOS. A Distributed Denial of Service attack is the term used to describe when a person or group of people take control of a lot of computers, servers and other internet connected devices and use their resources to irritate a target.
This mass attack can be likened to thousands of people clogging up a shop and not allowing the real customers to be able to make purchases, you can see why this can be an issue for the shop and thus the server. Terraria servers can be possible targets of DDOS attacks due to disgruntled players wanting to get even with the owners for maybe kicking them off. DDOS is becoming more of a problem as the technology and resources needed to perform such an attack is becoming readily available to people.
A good game hosting company will be prepared for such an attack. Usually the dedicated servers they rent or own will be in a data-centre who offer a service to reroute the harmful traffic away from the target server.
Terraria was developed by a team of people who go by the name Re-Logic and started out by making a fan game Mario tribute before starting work on Terraria. The team is now sat at around 15 members with a lot more beta-testers all of who are based in Indiana, United States.
The developers went on to create a similar game to Terraria called Pixel Piracy which seems to have been abandoned according to the large amount of disgruntled customers leaving reviews on Steam.
This game is a great example of cross-platform gaming as it can run on 7 different systems right now with Nintendo Switch support in the works. Strangely, in the absolute opposite of Minecraft the game has more features on its console version, such as pets and more items and monsters.
It appears that the Terraria dedicated server files allow for cross-platform connection, so people who play on the PC can connect and join in with people who play on their PlayStation 4. Be sure to check that the platform you are trying to play the game with is actually supported by the company you decide to go with as they may have their own limitations due to port issues for examples.
According to Steam’s official Terraria page (a great source of reviews and stats over time) not many people have anything bad to say about the game. This is mainly down to the fact the game is well built, simple to master and easy to get into. It also seems a large factor in this fantastic feedback the game has got is down to its replay-ability, enhancing the games value for money and satisfaction for the end-user.
You will also find a bunch of reviews describing the game as better than Minecraft, although we believe this is down to the game separating people into die-hard Minecraft fans and Terraria fans who have different styles of game play.
Terraria seems to appeal more to the adventure seekers who enjoy rushing through caves slaying weird monsters. If you prefer intricate building and construction then maybe Minecraft is more up your street.
The obvious first contender for similar games has got to be Minecraft. This game is huge and you will find it hard to find anyone who hasn’t found themselves addicted to it at some point in their life.
The games share a lot of the same aspects, such as starting from nothing and then collecting resources in a randomly generated map to further your expeditions. You also have to battle monsters, dig downwards to get to most of the good stuff you need in the game and you also need to try and avoid shadows in both (for fear of being attacked by mobs).
The games also both use a small amount of resources for their dedicated servers and allow for massive numbers of players to be connected at one time.
A much more similar game, Starbound is lesser known among the gaming community. The games look very similar and have a side on 2D view with simplistic old-style graphics.
The reviews for this game are still very good but not as positive as it is for Terraria. Both games also enjoy a cheap purchase price and have similar priced low end server hosting costs thanks to the low resources needed on the hosting machine.
One of the most talked about issues with the game is how badly it runs on people’s computers. The game seems to not be able to take advantage of the clients PC resources (CPU and RAM) and use it efficiently.
Scaling and zoom functions are at the forefront of this Terraria update released mid 2018. The developers have also focused on balancing the game to ensure that it stays fair on the multiplayer side.
Several new items such as furniture and armour have also been added to the game to keep it fresh along with new language packs to expand its global player base.
No mods have been written by us for Terraria. Why not let us know if you have a mod you would like featured in this section.
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A lot of the articles in the Reviews & Guides section have been written by Alex based on his technical experience and findings.
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